Description

The color picker window stays open if the Eye Dropper tool selects color from anywhere other than the viewport. The color is captured in the color picker before it closes, but makes it a nightmare to open back up if a user picked the wrong color.

The color picker closes because when selecting a color in the viewport, it selects the object and therefore changes the detail panel to the selected object. Because the color picker was opened from the details panel it closes.

A possible fix could be disabling the ability to select anything in the editor while the color picker is active

This happens in 4.15.1 so this is not a regression

Steps to Reproduce
  1. Open any project
  2. Select Light Source in the World Outliner
  3. In the Details Panel > Light Shafts > Bloom Tint select the color bar
  4. Select the Eye Dropper Tool and click somewhere in the Viewport

Result: New color is set but the Color Picker window closes

Expected Results: New color is set and the Color Picker window stays open.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-43959 in the post.

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Won't Fix
ComponentTools
Affects Versions4.15.14.16
CreatedApr 13, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021