Description

When reverting to default material in the static mesh editor causes this static mesh warning:

LogStaticMesh:Warning: Main thread blocked for 0.414s for async distance field build of Cube to complete!  This can happen if the mesh is rebuilt excessively.

Note
I noticed that when a cube is brought in, the material listed in the SME is WorldGridMaterial. Other shapes like Sphere and Cylinder have DefaultMaterial listed

This is a Regression

Steps to Reproduce
  1. Open QAGame
  2. Drag a cube into the level
  3. Open the cube in the Static Mesh Editor
    • Right click the cube and select Edit Cube
  4. Under Materials, select the yellow arrow next to the drop down

Result: Warning appears in log stating that the mesh was rebuilt excessively

Expected Result: No warnings.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44106 in the post.

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By Design
ComponentTools
Affects Versions4.16
Target Fix4.17
CreatedApr 18, 2017
ResolvedApr 19, 2017
UpdatedApr 27, 2018
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