When reverting to default material in the static mesh editor causes this static mesh warning:
LogStaticMesh:Warning: Main thread blocked for 0.414s for async distance field build of Cube to complete! This can happen if the mesh is rebuilt excessively.
Note
I noticed that when a cube is brought in, the material listed in the SME is WorldGridMaterial. Other shapes like Sphere and Cylinder have DefaultMaterial listed
This is a Regression
Result: Warning appears in log stating that the mesh was rebuilt excessively
Expected Result: No warnings.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44106 in the post.