The scale for the VR editor does not return to 1:1 after teleporting as stated in the documentation. The scale remains the same after teleportation.
Docs link: https://docs.unrealengine.com/latest/INT/Engine/Editor/VR/GDC2017/index.html#vreditorcontrols
Expected: The scale would be set to 1 (as stated in the documentation) after teleporting
Result: The scale remains the same after teleporting
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | UE - Editor - Workflow Systems |
|---|---|
| Affects Versions | 4.16 |
| Target Fix | 4.21 |
| Created | Apr 21, 2017 |
|---|---|
| Resolved | Sep 26, 2018 |
| Updated | Jan 19, 2024 |