Description

Force feedback effects will persistently play at whatever the value is set at Time 0 in the curve.

This does not occur in UE4/Main

Steps to Reproduce
  1. Plug a gamepad into your computer (I used an Xbox 360 controller).
  2. Open QAGame in editor.
  3. Open TM-Forcefeedback.
  4. Play in viewport.
  5. Press up on the Dpad.

RESULT

Force feedback will play persistently at value 1.

EXPECTED

For force feedback to play at varying levels based on the curve.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44262 in the post.

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Cannot Reproduce
ComponentUE - Gameplay
Affects Versions4.17
Target Fix4.17
CreatedApr 21, 2017
ResolvedMay 4, 2017
UpdatedMay 4, 2017