The flow of execution, shown while debugging a blueprint, does not show for the execution pin that comes from the Input node of a collapsed graph. It shows for the rest of the graph.
Regression?: No
This also occurs in 4.13/4.14
Head over to the existing Questions & Answers thread and let us know what's up.
7 |
Component | UE - Gameplay - Blueprint Editor |
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Affects Versions | 4.13, 4.14, 4.15, 4.16 |
Created | Apr 24, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |