The flow of execution, shown while debugging a blueprint, does not show for the execution pin that comes from the Input node of a collapsed graph. It shows for the rest of the graph.

Regression?: No
This also occurs in 4.13/4.14

Steps to Reproduce
  1. Open the attached project
  2. Open ActorBP in the Blueprint Editor
  3. Double click the collapsed graph in the Event Graph
  4. Press Play
    Result: The execution from the Input to Branch node does not show the flow of execution, although the execution from the Branch to Print String node does.
    Expected: The flow of execution shows throughout the entire collapsed graph.

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Won't Fix
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.
CreatedApr 24, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021