Workaround
Seemed that closing and reopening the project resolves this issue
This is NOT a regression as it happens in 4.15.2
Result: There is a second instance of the asset selection option UI flickering
Expected Result: There is no flickering or second option UI
Frequency
6/10
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does UMG set overlapping layouts?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44388 in the post.