When creating a destructible mesh based on BallMesh_DM from the Rolling Template, if a user attempts to fracture the mesh it will freeze the editor and must be shut down through task manager
1. Open Editor (Rolling Template)
2. In Content Browser, search for BallMesh_DM
3. Right click>create destructible mesh
4. In destructible mesh editor, press "Fracture Mesh"
Head over to the existing Questions & Answers thread and let us know what's up.
|Component||UE - Gameplay|
|Created||Oct 20, 2014|
|Resolved||Nov 6, 2014|
|Updated||Apr 27, 2018|