When Blueprint Nativization Method is set to Exclusive, packaging will fail if a data only blueprint's child blueprint is set to to Nativize in class settings.
Workaround:
Result:
Package process fails
Head over to the existing Questions & Answers thread and let us know what's up.
| 4 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.15.1 |
| Target Fix | 4.17 |
| Fix Commit | 3416425 |
|---|---|
| Main Commit | 3431398 |
| Created | Apr 28, 2017 |
|---|---|
| Resolved | May 1, 2017 |
| Updated | May 9, 2017 |