Description

A user is reporting incorrect/inconsistent reflections when using Reflection Captures with the Forward Renderer.

I attempted to enable High Quality Reflections within the material's properties which had no effect. The reflection does appear on a couple of the walls surfaces, but does the specular highlight has a very hard edge and does not resemble that of the deferred renderer.

Steps to Reproduce

1. Open attached project.

Outcome The specular highlights for the reflections against the walls only shows on a couple of the surfaces and appears too sharp and large.

Expected The specular highlights to be seen on all surfaces to somewhat resemble how it looks in the deferred renderer.

Have Comments or More Details?

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Fixed
ComponentUE - Graphics Features
Affects Versions4.15.14.16
Target Fix4.16.1
Fix Commit3466753
CreatedApr 30, 2017
ResolvedJun 7, 2017
UpdatedJun 8, 2017