According to [Link Removed] Min Lightmap Resolution controls padding values. In this test project it doesn't appear to be doing that for AO.
RESULT
The seam doesn't appear to change.
EXPECTED
The change in padding values helps the light bleed along seams.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44610 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.14.3, 4.15.1 |
Created | May 2, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |