Description

Widget interaction component appears fail when moving at high speeds

In this example:

The user cannot click button that require the widget interaction component to become perpendicular to the current direction of motion of the character(interaction source in this example) at high speeds

Steps to Reproduce
  1. Download attached project
  2. Play in Editor
  3. Click a button that says "Can Click" (When clicking these the widget interaction component will be parallel to the direction that the player is moving )
  4. Notice that a print string fires and "Hello" is printed to the screen
  5. Click the button that says "Can't Click" (When Clicking this button the widget interaction component should be perpendicular to the direction that the player is moving)
  6. Notice that the print string does not fire when clicking the button labeled "Can't Click"

Expected: The user would be able to click all buttons in the scene when moving
Result: The user cannot click button that require the widget interaction component to become perpendicular to the current direction of motion of the character(interaction source in this example) at high speeds

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44671 in the post.

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.15.2
CreatedMay 4, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021