Description

The emissive value influences how a mesh decal material appears in the shader complexity view mode. The value of 1 will register as white and .5 is pink.

Steps to Reproduce
  1. Open attached project
  2. Change the view mode to Shader Complexity

RESULT
The area that the decal material is applied is white.

EXPECTED
The area that the decal material is applied is green.

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Cannot Reproduce
ComponentUE - Graphics Features
Affects Versions4.14.34.15.1
CreatedMay 4, 2017
ResolvedDec 22, 2017
UpdatedMay 7, 2024
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