Description

animation resampling should not work by default

Steps to Reproduce

In 4.15

  • I attached a 60FPS animation, just import it into UE4 with default setting, it generates 360 frames which is expected
  • Import the animation again with the setting of Use Default Sample Rate enable, it generates 180 frames which also works as expected because of resamplling

In 4.16

  • Import the attached animation, regardless Enablling Use Default Sample Rate or not, it always resample animation to 30 FPS. So the animation just imported is always 180 frames

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Duplicate
Affects Versions4.16
Target Fix4.16.1
Fix Commit3462650
CreatedMay 5, 2017
ResolvedMay 8, 2017
UpdatedJun 23, 2018
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