Wild card pins do not update when other pins on the same node have been used. If the other pin on the inputs node is connected, the other wildcard pin(s) will no longer update back to wildcards if changed.
Expected: The pin would return to a wildcard once it was altered in the drop down menu
Result: If the other pin on the inputs node is connected, the other wildcard pin(s) will no longer update back to wildcards if changed
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Head over to the existing Questions & Answers thread and let us know what's up.
4 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15.2 |
Created | May 5, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |