When subtracting two date time sets to find the time span between them, the results are inconsistent. The results given give the total number of the unit measured for the time elapsed were as others only give the difference in their respective units of measure between the two sets of date time nodes.
In the attached image the result for hours will be 12 instead of 8772(Number of hours in a year +12).
Expected: The number of days would be 0 or the other units would measure out to a year (as can be seen with "Days")
Result: Days prints out the total number of days elapsed when subtracting two date times were as the other units only provide the results of subtraction from their own respective units (example: 13 hours - 1 hour = 12 and not the total number of hours in the year+ 12 (expected result for hours for the test 8772)).
Why does the REMOVE method of map container remove elements have memory leaks?
How does TextureRenderTarget2D get TArray<uint8> type data?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
What is the difference between Camera and CineCamera?
What controls of umg have mouse wheel events in UE4.27?
Why does the volume fog disappear from a distant view?
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Blueprint Editor |
---|---|
Affects Versions | 4.15.2 |
Created | May 5, 2017 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |