Description

Object not rendering correctly in left eye in a packaged game when using "r.HZBOcclusion 1". In this example looking to the right the object disappear from the left eye only.

Note: This was tested on the Oculus Rift

Steps to Reproduce
  1. Download attached project
  2. Open project
  3. Package for windows 64 bit
  4. Open package project
  5. Press the `~` key to open the command window
  6. Put in "r.HZBOcclusion 1"
  7. Turn left and right so that the pink boxes reach the edges of each side
  8. Notice that the pink boxes disappear in from the left eye when looking right

Expected: The Boxes would remain visible or consistent between both eyes of the headset
Result: When looking to the right the object disappear from the left eye only

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Won't Fix
ComponentUE - Platform - XR
Affects Versions4.15.24.16
Target Fix4.21
CreatedMay 8, 2017
ResolvedOct 3, 2018
UpdatedFeb 11, 2019
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