Description

The Left side of the test map works in 4.16 and Main so marking this as a regression.

Tested on iPhone6S+_4982 OS: 10.2.1 and tvOS 10.2

Steps to Reproduce
  1. Connect headphones to iOS device
  2. Launch TM-AnimPhys map form QAGame onto iOS device
  3. Navigate to the Occlusion test in the Audio section
  4. Walk through the left side of the test area

Result: The audio is never occluded

Expected: The audio is occluded by the white block

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-44846 in the post.

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Cannot Reproduce
ComponentAudio
Affects Versions4.17
Target Fix4.17
CreatedMay 9, 2017
ResolvedJun 21, 2017
UpdatedSep 10, 2019