Description

The comments for SetTimer in TimerManager.h do not specify that the time is in seconds. This is a discrepancy from comments for Blueprint Set Timer nodes, which do specify that the time is in seconds.

Steps to Reproduce
  1. Open KismetSystemLibrary.h.
  2. Locate the K2_SetTimer function declaration.
  3. Note that the comment for the Time parameter indicates it is in seconds.
  4. Open TimerManager.h.
  5. Locate the SetTimer template.

RESULT:
The comment for InRate does not specify that the time is in seconds, as opposed to milliseconds.

EXPECTED:
The comment matches the comment for Blueprint nodes in specifying that the delay time is in seconds.

Have Comments or More Details?

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Fixed
ComponentUE - Gameplay
Affects Versions4.15.24.164.17
Target Fix4.23
Fix Commit6824037
CreatedMay 10, 2017
ResolvedJun 4, 2019
UpdatedFeb 5, 2020
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