Description

The "Rifle_Skeleton" asset in ShooterGame doesn't cook deterministically, and as such is always included in patches.

Possible regression of [Link Removed]

Steps to Reproduce
  1. Start with ShooterGame project in 4.15 or 4.16
  2. Disable encrypt pak file in project settings
  3. Follow the steps in Releasing Your Project
  4. Follow the steps in Patching
  5. Unpak the .pak file in Saved\StagedBuilds\WindowsNoEditor*projectname*\content\paks with the command UnrealPak.exe pack-name.pak -extract path\to\extract\to\
  6. Notice although this file hasn't changed, it is included in the path in the extracted location path\to\extract\to\Engine\Plugins\2D\Paper2D\Content\DummySprite.uexp

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44910 in the post.

0
Login to Vote

Fixed
ComponentOLD - Anim
Affects Versions4.15.24.16
Target Fix4.20
Fix Commit4135332
Main Commit4147987
Release Commit4135332
CreatedMay 11, 2017
ResolvedJun 18, 2018
UpdatedMay 18, 2020