Description

Some maps in QAGame don't cook deterministically, so are always included in patches.

Steps to Reproduce
  1. Start with QAGame project in 4.15 or 4.16
  2. Follow the steps in Releasing Your Project
    • Select the following maps [Link Removed]
  3. Follow the steps in Patching
    • Select the same maps as above
  4. Unpak the .pak file in Saved\StagedBuilds\WindowsNoEditor*projectname*\content\paks with the command UnrealPak.exe pack-name.pak -extract path\to\extract\to\
  5. Notice although these maps haven't changed, they are included in the extracted location

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44911 in the post.

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Won't Fix
ComponentUE - Foundation - Core - Cooker
Affects Versions4.15.24.16
CreatedMay 11, 2017
ResolvedJun 5, 2017
UpdatedJun 7, 2017