Description

A Level Sequence in QAGame doesn't cook deterministically, and is always included in patches.

Possibly related to [Link Removed]

Steps to Reproduce
  1. Start with QAGame project in 4.15 or 4.16
  2. Follow the steps in Releasing Your Project
    • Select the following maps [Link Removed]
  3. Follow the steps in Patching
    • Select the same maps as above
  4. Unpak the .pak file in Saved\StagedBuilds\WindowsNoEditor*projectname*\content\paks with the command UnrealPak.exe pack-name.pak -extract path\to\extract\to\
  5. Notice although no assets have changed, they are included in the extracted location

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44912 in the post.

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Fixed
ComponentUE - Foundation - Core - Cooker
Affects Versions4.15.24.16
Target Fix4.17
Fix Commit3453782
Main Commit3499771
CreatedMay 11, 2017
ResolvedMay 23, 2017
UpdatedJun 20, 2017