Touch events registers as Keyboard Keys rather than a separate key type.
Test map submitted in Dev-Framework at CL 3435245
RESULT
"Touch 1" is printed as debug string (Level BP logic is checking the Action Mappings for "Fire" and prints if one is a Keyboard Key).
EXPECTED
For only keyboard keys to register as keyboard keys, and Touch inputs to register as a touch event (though there doesn't seem to be such a thing currently).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44932 in the post.
1 |
Component | UE - Gameplay - Input |
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Affects Versions | 4.17 |
Created | May 11, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |