Extra Sphere collision is shown when setting it to not be hidden in game for the BP_motionController in the VR template.
This also appears to be happening with other debug shapes including the debug line for the widget interaction component
Expected: There would only be one collision sphere shown
Result: An extra collision sphere appears
UE-74991 also affects Valve Index
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
What method is used to fill polygonal regions when drawing spline mesh at run time?
How can i modify the param name in EQS node
I can't open my map from the editor.
Hey, why do i get this when i snap two similar meshes together?
Head over to the existing Questions & Answers thread and let us know what's up.
38 |
Component | Docs - Samples |
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Affects Versions | 4.16 |
Target Fix | 4.18 |
Created | May 11, 2017 |
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Resolved | Jul 24, 2017 |
Updated | Sep 16, 2019 |