Opening a texture into the texture editor cause the editor process to "beachball" or hang indefinitely.
Note:
I'm also seeing this in UE4/Main on this mac, it could be a local issue or an idiosyncrasy of this machine.
Result:
Observe the editor process hang indefinitely
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44961 in the post.