Opening a texture into the texture editor cause the editor process to "beachball" or hang indefinitely.

I'm also seeing this in UE4/Main on this mac, it could be a local issue or an idiosyncrasy of this machine.

Steps to Reproduce
  1. Open QAGame in the editor
  2. Open a texture in the texture editor (I used Cavewall_Normal)

Observe the editor process hang indefinitely

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ComponentUE - Graphics Features
Affects Versions4.
Target Fix4.16.1
Fix Commit3459902
CreatedMay 12, 2017
ResolvedMay 25, 2017
UpdatedJun 27, 2017
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