When making a packaged game, changing the resolution via the execute console command "r.SetRes 1280x720w" causes the usual border to not appear, this occurs with any resolution using this command (such as r.SetRes 600x400w). This issue does not occur if you use the "set screen resolution" node.
Regression:
This issue does not occur in the 4.15.2 binary build
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How to capture a screen Use CineCameraComponent without SceneComponent2d
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Fix Commit | 3458110 |
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Created | May 16, 2017 |
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Resolved | May 24, 2017 |
Updated | Jan 31, 2018 |
3586 - projectgheist |