There is extra random bouncing that can last a couple of seconds that does NOT occur in 4.15.2. Sometimes the cube would look like it settled, then randomly pop and bounce again.
This happened on both code and blueprints projects.
Repro:
Result:
Cube does not enter a resting state in the same manner as 4.15.2.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45131 in the post.
0 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.16 |
Target Fix | 4.16.2 |
Fix Commit | 3474222 |
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Created | May 17, 2017 |
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Resolved | Jun 5, 2017 |
Updated | Sep 29, 2017 |