Tilt input from the Get Input Motion State node from a player controller correctly reports tilt values, but the Tilt Input node does not.
Repro project here: [Link Removed]
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45262 in the post.
| 0 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.16 |
| Created | May 22, 2017 |
|---|---|
| Resolved | Jun 28, 2017 |
| Updated | Jul 14, 2021 |