Description

Tilt input from the Get Input Motion State node from a player controller correctly reports tilt values, but the Tilt Input node does not.

Steps to Reproduce
  • Add blueprint like the following to some Pawn class: [Link Removed]
  • Play on a platform with motion input (Android, iOS too?)
  • Notice that the print from Event Tick correctly displays tilt values, but the print from the Tilt Input node doesn't print correctly.

Repro project here: [Link Removed]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45262 in the post.

0
Login to Vote

Cannot Reproduce
ComponentUE - Platform - Mobile
Affects Versions4.16
CreatedMay 22, 2017
ResolvedJun 28, 2017
UpdatedJul 14, 2021
View Jira Issue