When I go to the Input section of the Project Settings and change the key that the console is mapped to, when I restart the editor, there are now 2 bindings to the console. The default ~ mapping as well as the value I had changed it to.
The root cause of this appears to be that when the DefaultInput.ini is saved out there is no - entry to remove the old setting, only a + for the new, thus making both of them present when the editor is restarted.
Unable to Reproduce
Head over to the existing Questions & Answers thread and let us know what's up.
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| Component | UE - Foundation - Core |
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| Created | Oct 23, 2014 |
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| Resolved | Jan 20, 2017 |
| Updated | Jul 14, 2021 |