Packaging a plugin for iOS fails when using remote build from a Windows PC.

This may be related to [Link Removed].

Steps to Reproduce
  1. Create a new code project.
  2. Add a new Blueprint Library plugin to the project.
  3. Set the supported platform for the project to only iOS.
  4. Set up remote build for iOS.
  5. Package the plugin only via the plugins window to an empty folder.

The plugin package process fails.

The plugin package process succeeds.

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Won't Fix
ComponentUE - Platform - Mobile
Affects Versions4.15.34.17
CreatedMay 31, 2017
ResolvedMay 30, 2019
UpdatedSep 16, 2019
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