APawn is declared to use the Game ini hierarchy rather than the Engine ini hierarchy.
When using a pawn blueprint, you cannot modify the value of a variable in the config files. This issue does not affect other kinds of blueprints, as this issue does not affect actor blueprints.
Regression:
This issue occurs in the 4.14.3, 4.15.3, and 4.16 binary builds of the engine
Result: The default value of the variable is 0
Expected Result: The default value of the variable should be 123456789
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.14.3, 4.15.3, 4.16 |
Created | Jun 1, 2017 |
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Resolved | Jun 2, 2017 |
Updated | Apr 27, 2018 |