APawn is declared to use the Game ini hierarchy rather than the Engine ini hierarchy.
When using a pawn blueprint, you cannot modify the value of a variable in the config files. This issue does not affect other kinds of blueprints, as this issue does not affect actor blueprints.
This issue occurs in the 4.14.3, 4.15.3, and 4.16 binary builds of the engine
Result: The default value of the variable is 0
Expected Result: The default value of the variable should be 123456789
Head over to the existing Questions & Answers thread and let us know what's up.