Developer Notes

The best fix I can suggest here is for the user to copy the depth texture and use that during the UI rendering.

Description

Scene Depth materials are rendering completely black.

See the attached screenshots for comparisons between 4.15.3 and 4.16.

This issue did not occur in 4.15.3, this is a regression.

Steps to Reproduce
  1. Open the attached project
  2. PIE

Result: The material drawn to the HUD is completely black

Expected: The material would have the same appearance as in 4.15.3

Have Comments or More Details?

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By Design
ComponentRendering
Affects Versions4.164.17
Target Fix4.16.2
CreatedJun 2, 2017
ResolvedJun 13, 2017
UpdatedApr 27, 2018