We currently don't support case-sensitive partitions
This is a common Mac crash that has been occurring since 4.15. It shares the same callstack with [Link Removed], but that was verified fixed for 4.16.0, while this crash still continues into 4.16.1.
Additional information is not currently available.
User Descriptions
Install the engine on an external drive formatted as case-sensitive.
SEGV_MAPERR at 0x3 UE4Editor-Engine.dylib!LoadPhysXModules()::$_0::operator()() UE4Editor-Engine.dylib!LoadPhysXModules() UE4Editor-Engine.dylib!InitGamePhys() UE4Editor!FEngineLoop::PreInit() UE4Editor!GuardedMain() UE4Editor!<Unknown> UE4Editor-Core.dylib!<Unknown> Foundation!Unknown() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45821 in the post.
0 |
Component | UE - Platform - Apple |
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Affects Versions | 4.15, 4.16 |
Target Fix | 4.18 |
Created | Jun 8, 2017 |
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Resolved | Oct 2, 2017 |
Updated | Jan 31, 2018 |