Developer Notes

We currently don't support case-sensitive partitions

Description

This is a common Mac crash that has been occurring since 4.15. It shares the same callstack with [Link Removed], but that was verified fixed for 4.16.0, while this crash still continues into 4.16.1.

Additional information is not currently available.

User Descriptions

  • Nothing It does not start the program.
Steps to Reproduce

Install the engine on an external drive formatted as case-sensitive.

Callstack
SEGV_MAPERR at 0x3

UE4Editor-Engine.dylib!LoadPhysXModules()::$_0::operator()()
UE4Editor-Engine.dylib!LoadPhysXModules()
UE4Editor-Engine.dylib!InitGamePhys()
UE4Editor!FEngineLoop::PreInit()
UE4Editor!GuardedMain()
UE4Editor!<Unknown>
UE4Editor-Core.dylib!<Unknown>
Foundation!Unknown()
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>
libsystem_pthread.dylib!<Unknown>

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Fixed
ComponentUE - Platform - Mac
Affects Versions4.154.16
Target Fix4.18
Fix Commit3676432
Release Commit3676432
CreatedJun 8, 2017
ResolvedOct 2, 2017
UpdatedJan 31, 2018