Fixed in Dev-Editor (CL# 3479874). Needs merging.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How does UMG set overlapping layouts?
What method is used to fill polygonal regions when drawing spline mesh at run time?
Hey, why do i get this when i snap two similar meshes together?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45827 in the post.
0 |
Component | UE - Editor - UI Systems - Localization |
---|---|
Affects Versions | 4.16 |
Target Fix | 4.16.2 |
Fix Commit | 3480121 |
---|
Created | Jun 8, 2017 |
---|---|
Resolved | Jun 8, 2017 |
Updated | Apr 27, 2018 |