This is a common crash on Mac. Log file is attached. No additional information is available; users have not provided any descriptions with their crashes.
repro steps currently unknown
SEGV_MAPERR at 0x530000002f ???!Unknown() UE4Editor-Slate.dylib!FSlateApplication::LocateWindowUnderMouse(FVector2D, TArray<TSharedRef<SWindow,() UE4Editor-Slate.dylib!FSlateApplication::UpdateToolTip() UE4Editor-Slate.dylib!FSlateApplication::TickApplication() UE4Editor-Slate.dylib!FSlateApplication::Tick() UE4Editor!FEngineLoop::Tick() UE4Editor!GuardedMain() UE4Editor!<Unknown> UE4Editor-Core.dylib!<Unknown> Foundation!Unknown() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How does UMG set overlapping layouts?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45841 in the post.
0 |
Component | UE - Platform - Apple |
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Affects Versions | 4.15, 4.16 |
Target Fix | 4.16.2, 4.17 |
Fix Commit | 3507866 |
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Created | Jun 8, 2017 |
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Resolved | Jun 23, 2017 |
Updated | Aug 1, 2018 |