When packaging with nativization if you have a widget as a value in a TMap, the package will not finish building. The TMap will throw an error during the Package process that reads:
UnrealBuildTool: D:/Answerhub_repro_proj/DetatchComp/Intermediate/Plugins/WindowsNoEditor/NativizedAssets/Source/NativizedAssets/Public/Widget1__pf1010915279.h(19) : Error: Unrecognized type 'UWidget2_C' - type must be a UCLASS, USTRUCT or UENUM
I believe that this is a bug as Subwidget is a child of UserWidget, which is a UClass.
Result: The Package does not build
Expected Result: The Package builds
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Hey, why do i get this when i snap two similar meshes together?
Installer 4.10 failed with error code R-1603
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
12 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15.3, 4.16 |
Created | Jun 15, 2017 |
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Resolved | Jul 15, 2021 |
Updated | Jul 19, 2021 |