Custom Mesh Component > Get Component Bounds gives incorrect bounds > Box Extent
User Description:
[4.16.1] Using "Get Component Bounds" on a Custom mesh component gives unusual numbers for the Box extent output. In my example image provided below, a custom mesh component is used to create a floor mesh for the Steam VRChaperone bounds
Results: The 'Get Component Bounds' Box Extent will print to screen and output log. It will be 1,048,576
Expected: For an accurate bounds to be generated for the custom mesh or no bounds to be generated at all and a warning given as to why
Head over to the existing Questions & Answers thread and let us know what's up.
| 0 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.15.3, 4.16.1, 4.17 |
| Target Fix | 4.18 |
| Created | Jun 16, 2017 |
|---|---|
| Resolved | Jul 26, 2017 |
| Updated | Apr 27, 2018 |