Custom Mesh Component > Get Component Bounds gives incorrect bounds > Box Extent

User Description:

[4.16.1] Using "Get Component Bounds" on a Custom mesh component gives unusual numbers for the Box extent output. In my example image provided below, a custom mesh component is used to create a floor mesh for the Steam VRChaperone bounds

Steps to Reproduce
  1. Open the attached test project
  2. PIE

Results: The 'Get Component Bounds' Box Extent will print to screen and output log. It will be 1,048,576

Expected: For an accurate bounds to be generated for the custom mesh or no bounds to be generated at all and a warning given as to why

Have Comments or More Details?

Head over to the existingAnswerHub thread and let us know what's up.

Login to Vote

Affects Versions4.
Target Fix4.18
Fix Commit3555667
Main Commit3594404
Release Commit3643070
CreatedJun 16, 2017
ResolvedJul 26, 2017
UpdatedSep 26, 2017