When the user changes the pin type of a linked pin, the pin inside the function will be orphaned. This will result in an ERROR DUPLICATE pin on the function instance.
RESULT
The pin inside the function turns red. This results in an ERROR DUPLICATE pin on the instance of the function.
EXPECTED
Only pins on the instances of functions should turn red/be orphaned.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Hey, why do i get this when i snap two similar meshes together?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
UE5.0.2 How to resolve error code (Xcode install) when trying to launch UE5.0.2 after install
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46224 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
---|---|
Affects Versions | 4.17 |
Target Fix | 4.17 |
Fix Commit | 3499875 |
---|---|
Main Commit | 3510073 |
Created | Jun 19, 2017 |
---|---|
Resolved | Jun 20, 2017 |
Updated | Apr 27, 2018 |