Description

The following errors occur when the user quits a Launch On session from the editor:

LogPlayLevel: QAGame: [2017.06.20-16.26.03:085][292]LogScriptCore: Error: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject().
LogPlayLevel: QAGame: [2017.06.20-16.26.03:085][292]LogScriptCore: Error: Script call stack:

Note that no callstack actually appears.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open QA-Promotion.
  3. Click the dropdown next to Launch and select your PC.
  4. Once the project is deployed and running, run the console command "quit".

RESULT

Errors in the Output Log

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46271 in the post.

0
Login to Vote

Fixed
ComponentUE - Gameplay
Affects Versions4.17
Target Fix4.17
Fix Commit3501330
Main Commit3510073
CreatedJun 20, 2017
ResolvedJun 20, 2017
UpdatedApr 27, 2018
View Jira Issue