If an Arrow component's size is set in the construction script via the "Arrow Size" node it will be set correctly upon compile. However, if the actor is moved in the scene the size of the arrow will return to the default size of the arrow component.
Result: The arrow component resets back to its default size
Expected: The arrow component would remain the size it was set to in the construction script
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Installer 4.10 failed with error code R-1603
An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
11 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.16.1 |
Created | Jun 21, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |