Render target cube maps show edge artifacts during heavy particle effects.
Regression:
No - noticed the same behavior in 4.15.3 version of InfiltratorDemo (CL 3450819)
Result:
Cubemap Lines are visible in the render target
Expected:
Render target renders without artifacts
Head over to the existing Questions & Answers thread and let us know what's up.
| 5 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.15.3, 4.16.1, 4.20 |
| Created | Jun 23, 2017 |
|---|---|
| Resolved | Aug 18, 2021 |
| Updated | Aug 18, 2021 |