When GEngine is used in a constructor before calling a ConstructorHelper function, the packaged game will crash on open with an assertion about recursion (see screenshot)
TSubclassOf<UMaterial> MyMat;
if (GEngine) { static ConstructorHelpers::FClassFinder<class UMaterial> TestMat(TEXT("[/*Paste Copied Reference Here*/")); }
Result:
Package crashes with attached screenshot message
Expected:
Packaged project run after checking GEngine/ConstructorHelper
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