Description

When using the USelection::SelectObjectEvent delegate, selecting an object directly in the viewport will call the delegate as expected but selecting the object through the World Outliner does not call it.

Steps to Reproduce
  1. Open attached project
  2. Select green cube in the viewport
    • Notice the capsule component that appears
  3. Deselect cube
  4. Select GreenCube in the World Outliner

Result:
Capsule component does not appear when selecting through the World Outliner

Expected:
SelectObjectEvent is called when object is selected regardless of selection method

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46676 in the post.

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Won't Fix
ComponentTools
Affects Versions4.16.1
CreatedJun 29, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021