In Content Examples, the morph targets assigned to SK_Box_Morph_1 exceed 1.0. While it's not "wrong" for morphs to go beyond that, it doesn't seem like it's a great demonstration in the asset. Going above 1.0 results in the sphere getting a little distorted.

Steps to Reproduce
  1. Open Content Examples in editor.
  2. Open the anim asset SK_Box_Morph_1_Anim.
  3. In the Animation Editor, click Window > Anim Curves.


As the animation plays, you can see the "B" curve (which is controlling the morphtarget) go above 1.0, which causes the vertices to bend inward.

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ComponentDocs - Samples
Affects Versions4.164.17
Target Fix4.17
Fix Commit3529026
Main Commit3555226
Release Commit3529026
CreatedJul 10, 2017
ResolvedJul 10, 2017
UpdatedApr 27, 2018