Curves from Animation Samples in Aim Offsets are ignored
In the attached project, all of the AimOffset Poses have a value assigned to the TestCurve. If you open the AimOffset and then open the AnimCurves window, then hold shift in the preview graph, you'll see that the corner samples are set to 1 for TestCurve, and the middle samples on the edges have 0.5. The center has 0.0.
I am printing the TestCurve value to the screen from the AnimBP. This works with blendspaces, but not aimoffsets.
Note: I've tried base poses with and without a TestCurve present
Result: 0.0 is printed
Expected: 0.5 is printed
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47119 in the post.