Description

Using the TM-MotionControllers map as a test for GearVR, the 4 buttons in the trackpad quadrants of the bluetooth controller don't register via the blueprint.

This issue did not occur on Vive at the same CL.

Steps to Reproduce

SETUP: Pair a GearVR motion controller with a VR ready phone

1. Create new Code project for mobile and load the editor
2. Disable HDR
3. Set up project for GearVR according to UE4 documentation
4. Exit the project and load QAGame at the same CL
5. Migrate the TM-MotionControllers map and references to the new project
6. Back in the new project, package this map
(File > Package > Android ETC2)
6. Install to phone and launch app
7. Press all the trackpad buttons

RESULT: Trackpad x,y input is detected, but not the buttons

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Fixed
ComponentUE - Platform - XR
Affects Versions4.17
Target Fix4.17
Fix Commit3542085
Main Commit3596628
Release Commit3542085
CreatedJul 12, 2017
ResolvedJul 18, 2017
UpdatedSep 16, 2019
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