Zen Garden crashes on the iPhone 6+ before anything appears onscreen.
Occurred on:
iPhone 6+ on 10.3.2
Didn't occur on:
iPhone 6S on 10.3.2
Rate: 3/3
ZEN repro:
Simple project repro:
RESULT: Screen is black while loading, then it crashes back to iOS
Thread 2 name: Dispatch queue: com.Metal.CompletionQueueDispatch Thread 2 Crashed: 0 libsystem_kernel.dylib 0x00000001901f9014 __pthread_kill + 8 1 libsystem_pthread.dylib 0x00000001902c3264 pthread_kill + 112 2 libsystem_c.dylib 0x000000019016d9c4 abort + 140 3 UE4Game 0x00000001005e42d4 0x1000ec000 + 5210836 4 UE4Game 0x00000001006ec470 0x1000ec000 + 6292592 5 UE4Game 0x00000001006bb460 0x1000ec000 + 6091872 6 UE4Game 0x00000001025097bc 0x1000ec000 + 37869500 7 UE4Game 0x000000010252035c 0x1000ec000 + 37962588 8 UE4Game 0x0000000102509990 0x1000ec000 + 37869968 9 Metal 0x00000001937fbdd4 _doMTLDispatch + 44 10 Metal 0x00000001937fcefc -[_MTLCommandBuffer didCompleteWithStartTime:endTime:error:] + 528 11 Metal 0x00000001937c298c -[MTLIOAccelCommandBuffer didCompleteWithStartTime:endTime:error:] + 156 12 Metal 0x0000000193801278 -[_MTLCommandQueue commandBufferDidComplete:startTime:completionTime:error:] + 272 13 Metal 0x00000001937dbd94 __53-[MTLIOAccelCommandQueue submitCommandBuffers:count:]_block_invoke.27 + 172 14 IOAccelerator 0x000000019375d51c ioAccelCommandQueueBlockFenceCallback + 60 15 IOKit 0x000000019146bb9c IODispatchCalloutFromCFMessage + 372 16 IOKit 0x000000019146bc34 _IODispatchCalloutWithDispatch + 40 17 libdispatch.dylib 0x00000001900bc1a8 dispatch_mig_server + 396 18 libdispatch.dylib 0x00000001900b69a0 _dispatch_client_callout + 16 19 libdispatch.dylib 0x00000001900c3604 _dispatch_continuation_pop + 448 20 libdispatch.dylib 0x00000001900cfc1c _dispatch_source_latch_and_call + 204 21 libdispatch.dylib 0x00000001900b88a0 _dispatch_source_invoke + 804 22 libdispatch.dylib 0x00000001900c4964 _dispatch_queue_serial_drain + 560 23 libdispatch.dylib 0x00000001900ba2cc _dispatch_queue_invoke + 884 24 libdispatch.dylib 0x00000001900c5950 _dispatch_root_queue_drain_deferred_item + 256 25 libdispatch.dylib 0x00000001900cc170 _dispatch_kevent_worker_thread + 760 26 libsystem_pthread.dylib 0x00000001902befbc _pthread_wqthread + 772 27 libsystem_pthread.dylib 0x00000001902becac start_wqthread + 4
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47432 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.16, 4.17 |
Target Fix | 4.17 |
Created | Jul 19, 2017 |
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Resolved | Jul 26, 2017 |
Updated | Sep 23, 2019 |