A crash can occur in FMediaPlayerBase::TickPlayer in Shipping builds. This is because FMediaPlayerBase::NativePlayer is not a thread-safe shared pointer. The fix is to make it ESPMode::ThreadSafe.
n/a
> eboot.bin![Inline Function] FMediaPlayerBase::TickPlayer(float DeltaTime, float __formal0) Line 318 C++ eboot.bin!UMediaPlayer::Tick(float DeltaTime) Line 725 C++ eboot.bin!non-virtual thunk to UMediaPlayer::Tick(float) + 13 bytes C++ eboot.bin!FTicker::Tick(float DeltaTime) Line 85 C++ eboot.bin!FEngineLoop::Tick() Line 3192 C++ eboot.bin![Inline Function] tchar_main(int32 ArgC, TCHAR** ArgV) Line 200
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47837 in the post.
0 |
Component | Media Framework |
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Affects Versions | 4.17 |
Target Fix | 4.17 |
Created | Jul 28, 2017 |
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Resolved | Jul 29, 2017 |
Updated | Apr 27, 2018 |