Description

The Make struct node for Make Dialogue Context no longer has the "Speaker" and "Targets" pin exposed.

Steps to Reproduce
  1. Open the editor
  2. Create a new actor blueprint
  3. Open the actor blueprint
  4. Add a "Play Dialogue at Location" node to the event graph
  5. Pull off of the context pin and type "Make"
  6. Select the Make Dialogue Context node

Result: The Make struct node for Make Dialogue Context no longer has the "Speaker" and "Targets" pin exposed
Expected: The Make Dialogue Context node would have the pins needed for the struct exposed

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.17
Target Fix4.17.1
Fix Commit3578950
CreatedAug 8, 2017
ResolvedAug 9, 2017
UpdatedApr 27, 2018