The play area is offset in game from the player start. In previous version the play area would be centered on the player start area. Now the player spawn exactly on the player start and the bounds are shifted.
Result: The player start (as marked by the debug sphere) will be centered on the player
Expected: The Player start would be centered on the play area
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.
21 |
Component | UE - Platform - XR |
---|---|
Affects Versions | 4.17 |
Target Fix | 4.18 |
Created | Aug 10, 2017 |
---|---|
Resolved | Sep 29, 2017 |
Updated | Sep 16, 2019 |