This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below.
Error message:
SIGSEGV: invalid attempt to write memory at address 0x0000000000000003
Source Context:
N/A
Most recent user affected CL: 3573198
Repro steps unknown
Unknown!PlatformCrashHandler() Unknown!/lib/x86_64-linux-gnu/libpthread.so.0() [0x7f4fe:371330] Unknown!FActiveSound::GetWorld() Unknown!FAudioDevice::AddNewActiveSound() Unknown!TGraphTask<FFunctionGraphTask>::ExecuteTask() Unknown!FNamedTaskThread::ProcessTasksNamedThread() Unknown!FNamedTaskThread::ProcessTasksUntilQuit() Unknown!FAudioThread::Run() Unknown!FRunnableThreadPThread::Run() Unknown!FRunnableThreadPThread::_ThreadProc() Unknown!/lib/x86_64-linux-gnu/libpthread.so.0() [0x7f4fe:369184] Unknown!/lib/x86_64-linux-gnu/libc.so.6() [0x7f4fd4bafffd:0]
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How to achieve HLSL Multiple Render Target in Material blueprints?
How does UMG set overlapping layouts?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-48328 in the post.
0 |
Component | UE - Platform - Linux |
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Affects Versions | 4.17 |
Target Fix | 4.18 |
Created | Aug 11, 2017 |
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Resolved | Sep 11, 2017 |
Updated | Jan 31, 2018 |